The Aesthetics of Fighting Games
Part 1
In this return entry we are discussing the merits of visual aesthetics and overall game design in the Fighting game genre. Which one is more important? How much does Character Design relate to making a person play a fighting game? Does age hinder the effectiveness of character design on newer generation? Is using current trends hurting the lasting power of a characters design? In this first post of two, Illustrator, JCEtheredge debates with Industrial Designer, Arthur. Both have been playing fighting games for years and read many a comic book.
3:31 PM
Arthur: Did you like the new girl?
3:33 PM
JCEtheredge: I didn’t see her
I’m kind of mad they named her the mispronunciation of Juli
I have art books and official capcom stuff where they call refer to Juli and Juri
3:34 PM
Why invite more confusion
Arthur: but she is a completely new character
So she is not either of the twins
JCEtheredge: I get that
I GET THAT
Arthur: but she does work for bison
So why would that make you mad?
3:35 PM
JCEtheredge: I just think it’s careless to give her a name they’ve technically already used for another character
Its like Mike / Mike Bison
or any of the SF naming conventions
Arthur: I dunno
3:36 PM
JCEtheredge: why invite more confusion
Arthur: I wasn’t confused as much
I knew she wasn’t either of the twins
as soon as I saw her
Now some Koreans are upset with her outfit
3:37 PM
JCEtheredge: I wasn’t confused either
but I know Juli is sometimes referred to as Juri
Arthur: so if none of the hardcore people are confused
JCEtheredge: because of the Japanese pronunciation
3:38 PM
Arthur: and any of the newbies will not know, then its all good
And the French don’t say “H” in their words
Spoken is not the same, I don’t know but name aside, how are you liking her style
3:39 PM
JCEtheredge: I haven’t seen her
I haven’t been paying attention to super
3:40 PM
I’ve kinda fallen out of favor with street fighter after 4
I don’t like it
Arthur: :O
Sad sad day
3:41 PM
JCEtheredge: I don’t like the character design
and I don’t like how mismatched the art styles are
3:42 PM
Like the cut scenes are one style, the promo art is one style, and the in-game art is another style
Arthur: but you don’t’ play the game for how it looks
You play the game for the system
the comp
JCEtheredge: previously, in SF games, in-game art, promo art, and cut scenes / endings all looked drawn by the same hand
Arthur: the sharpening of your skills set
JCEtheredge: .I played it for how it looks
Since day 1
3:43 PM
That’s what attracted me to it
How it looked
3:45 PM
Arthur: http://www.joystiq.com/2009/10/01/super-street-fighter-iv-introduces-dee-jay-capcom-not-ruling-ou/
JCEtheredge: blocked
Arthur: well you can always go over to Blue Blaze
JCEtheredge: a lot of sites are blocked here
3:46 PM
Arthur: or Arcadia Heart
Oh
Ok
JCEtheredge: ugh those games look gay to me
Arthur: LMAO
You are never happy
JCEtheredge: they are stupid! Come on you know they do
A bunch of little girls and skinny girly men with no chins
3:47 PM
No boobs, no hips, no muscles
Arthur: I don’t play them, but I appreciate watching people play them
It’s like watching MvC2
JCEtheredge: I like fighters for the character design
Arthur: I am nowhere near the level of the top players
and when you watch some matches you can’t help but get hype
JCEtheredge: big well-animated sprites man nothing to me if they’re boring designs
3:48 PM
Arthur: or when you see people talking shit to each other, it’s LIVE
3:49 PM
JCEtheredge: I was at CF the other day– and of all the games there, the only one I sat and watched for a good while was X-men vs. SF
Shits over 10 years old and is still the best looking game in there
3:50 PM
Arthur: OK
I can’t talk to you anymore
THAT is just evil
JCEtheredge: from an artist’s POV dude
Animation, combined with character design
3:51 PM
Like that one, 3rd strike, and cvs2 are the only ones that hold up for me
Arthur: GG is a better artistic designed game
Much more original
JCEtheredge: than what!
THAN WHAT?!
Arthur: GG is better than XvSF (X-Men vs. Street Fighter)
JCEtheredge: that game is tacky and contrived
3:52 PM
I’m going to act like you didn’t say that
Arthur: you are not being objective
You are feeding off of what you like
JCEtheredge: the X-Men and Street Fighter are some of the strongest character designs of ALL TIME
Arthur: and what it means in respect to you
JCEtheredge: these characters are iconic
Arthur: strongest character designs…..
Ummm
Yeah NO
3:53 PM
JCEtheredge: designed by some of the greatest comic artists ever
Arthur: they already had something to feed off from
The characters in GG were all from scratch
They are very original
In flavor
I don’t care about iconic
JCEtheredge: but they’re taking from something too
GG wouldn’t exist if not for Jim Lee’s X-Men character designs, and the original SF character designs
Arthur: No I mean, when they made Mags (Magneto)
3:54 PM
There were certain things that HAD to be made that way because he was Mags
JCEtheredge: Capcom took iconic characters and built on them
Arthur: When they made a character they could say, yeah we want a water person to be the basis but that was about it
3:55 PM
JCEtheredge: GG took anime stereotypes and talented artists to make something that looks original– but to me looks over-designed and tacky at times
Arthur: the sprite animation in XvSF was just bad. I mean the last boss was just AWEFUL
3:56 PM
JCEtheredge: anyone can design a GG character. Just thumb thru a Japanese fashion magazine, but some powers and hairstyles in hat and draw
X-men v SF’s frame rate is higher than GG as well
GG has nice HD sprites, but they move choppy
3:57 PM
Not as fluid as Capcom 2d games
Granted Capcom ones are pixely comparatively. I enjoyed the higher frame rate
Recognizable characters with DEPTH
That is more than an outfit and anime hairstyle
3:58 PM
Arthur: they are both operating at 60fps
So there is no real dif there
JCEtheredge: X-Men and Street Fighters have history. GG characters are a fad
Capcom looks smoother
3:59 PM
Its because less of them are wearing big annoying cloaks and less of them have giant pony tails
GG designers don’t realize u need to animate all that
4:00 PM
The character can have as many facial expressions and poses as u want– but if their coat and giant ponytail don’t move, it looks shitty… to me at least
Arthur: ummm last I checked they all moved
Hair
Coats
4:01 PM
JCEtheredge: and truth be told, I think GG has some growing to go, but with dedication and a drive to push the game where it needs to go, it can get there
Arthur: it wasn’t stiff at all
JCEtheredge: it does have some ok characters
but they abandoned it for a wacker looking game series!
Blazblue should’ve just been a really nice GG
4:02 PM
I HATE bishonen characters
HATE HATE HATE
4:03 PM
Arthur: Hell Dark Stalkers is better than XvSF
JCEtheredge: yea
4:04 PM
Well I like that game. It’s really beautifully animated
but I played it to death
Arthur: just saying
It is better overall than XvSF
JCEtheredge: plus no one was playing it at CF, which was why I didn’t look at it
Arthur: and that is in CF
JCEtheredge: oh yeah overall, definitely
4:05 PM
I’m just saying XvSF has good animation and it holds up
As does DS and CvS (Capcom vs. SNK)
and of course 3rd strike
4:06 PM
Arthur: SF4 character style is a little stiff
4:07 PM
Animation style
JCEtheredge: exactly– it’s a step down IMO
10:16 AM
Tell JC I totally cosign with him on Street Fighter, for the look. Arty is like a one legged man in an ass kicking contest, he doesn’t have a leg to stand on.
I mean, I played street fighter 2 for the system… It was pretty ugly, but it was better than anything else out… but I’ve never been one to try and master a game to win repeatedly or whatever, it’s been about friends and aesthetic… it looks cool. And my friends play it, so I play. I don’t do Internet games and I don’t like the art style so I will not be playing SF4. His criticisms of the art direction and style are spot on. SFIV is fofuggly and although guilty gear is shiny, it’s so trite in terms of design… it looks like someone put a newtype in an SNK blender and added more big hair and eye shines for measure… but it is shiny. So was BB. And I’d rather look at BB then SFIV.
I don’t give a fuck about the sharpening of my skill set on SF. I cant transfer the skill set to real life so it’s worthless… now if I was a pro or had aspirations…
And JC just validated my use of “gay” now I won’t feel bad like a white boy at a Wu Tang concert dropping the N-word.
Also 3rd Strike FTW. SF4 should of been high-res 3rd strike with ‘gief protégé and a grown up Sakura and better balanced character and some new character… maybe Sean get his ‘mane’… SFIV is pupu platter.
-Jack hatred
JCEtheredge: read some of you and J’s convo…
10:17 AM
The X-Men are great character designs, and you’re right about capcom designers having something already established to work on…
BUT…
Those characters had NEVER been animated like that before…
EVER
10:18 AM
Capcom brought something to the X-Men that no one else was able to do
That made them that much stronger
10:19 AM
That psycho Wolverine sprite… the posey Cyclops sprite… that Psylocke sprite with the thighs…
Arthur: the X-Men had been animated like that and better IMO before the game was even done
JCEtheredge: this was all Capcom’s influence
Where?
Where had the X-Men been animated better than in capcom?
Please don’t say the 90s show
Arthur: in animation
10:20 AM
JCEtheredge: that show was great… but no one moved with as much character as in the capcom games
10:21 AM
Arthur: the character frame animation is XvSF was, to me, and this is just my opinion, as fluid and with as mush style as GG
The game play is WAY more broken and not as balanced
10:23 AM
JCEtheredge: You have to understand though that coming from my perspective– judging on how it looks– how it animates– “balance” and “broken-ness” don’t enter the equation
Space Ace looks beautiful… and there’s no gameplay to speak of
Arthur: but we are talking about, from the beginning, what was a better overall game
That includes everything
JCEtheredge: i’m talking about looks alone– not gameplay
Nooo
10:24 AM
I said, “XvSF still looks the best of every game in there”
Arthur: then looks alone, you even agreed that DS is a better game than XvSF
JCEtheredge: I never mentioned gameplay b/c that day at CF I didn’t play anything. I just looked
10:25 AM
I said that DS has great animation
I also said that about a lot of other games
Arthur: beside, you and J have on rose colored glasses…you aren’t separating the history of the characters from this equation
10:26 AM
JCEtheredge: you’re not understanding that these characters HAVE history because they are strong
Arthur: of course
They are strong because of their history
JCEtheredge: there are plenty of characters to come out of the 60’s you aren’t seeing these days
10:27 AM
but the ones that have staying power are still around
Arthur: but if you put them side by side with no history . . .
JCEtheredge: honestly
With no history…
Arthur: this was never a conversation about longevity
JCEtheredge: ok you know me. You know what I like
If you put Capcom’s Psylocke next to ANY woman character in GG…
I’d say Psylocke is better
10:28 AM
that’s NO HISTORY
Arthur: I’d agree
but if you put Sol (Sol Badguy) vs. Juggernaut
I’d pick Sol
JCEtheredge: tricky
Are we imagining that Haohmaru exists?
Arthur: but Wolvie beats Sol
JCEtheredge: cause I think sol is a bit of a Haohmaru rip
Arthur: you could play rock paper scissors all day
10:29 AM
Everything was influenced by something else
JCEtheredge: but I’m saying– if you put Sol next to Juggs, I’d have to say Juggs, if Haohmaru exists
10:30 AM
Arthur: then I would have to say that Juggs is “Hulk-ish”
JCEtheredge: GG characters are well designed- don’t get me wrong…
Arthur: come on now, that game of who reminds who of who can go on forever
JCEtheredge: but seriously– could u tell who any of them were if their hair was down? Or if they were wearing a different outfit?
10:31 AM
GG characters are strong but they are a sign of the times. They look like anime / manga of the 90’s / 2000’s
10:32 AM
I can give you 12 different anime series with characters that look like GG characters
Arthur: right, but you have to consider the “familiarity” aspect of X-Men
Its like the more you see something, someone, the more that you could recognize them outside of the norm
JCEtheredge: granted GG designers did a good job of adding details to make them stand out… but the fact is, they are typical anime looking
10:33 AM
The X-Men are indeed familiar– but based on what I like– in terms of aesthetic in character design, the X-Men beat GG
10:34 AM
Arthur: it is their style
JCEtheredge: what I like = colors, spandex, tits, muscles
Arthur: right, but you guys are not being objective
And neither of you will cop to that
JCEtheredge: how can you be objective on something that’s SUBJECTIVE?
Arthur: that that is an influence along with the history
10:35 AM
JCEtheredge: that’s like saying “I think Naomi is better than Tyra”
Arthur: you can point out just the things that make up the game on their own
System, artwork, character design
JCEtheredge: it’s a subjective opinion when an artist says, “I think this looks better than this”
10:36 AM
I mean hell I might be in the minority with this one, but id even say I like Mortal Kombat characters over GG
Arthur: WHOA
JCEtheredge: I’m trying to prove the point we’re talking about something that’s subjective
10:37 AM
“I think A looks better than B” cannot be scientifically quantified
10:38 AM
Arthur: just because something falls into a subjective arena, does not mean that some type of criteria cannot be set up by which you can look at both
JCEtheredge: ok, true
10:39 AM
But what does it tell you that me, Jack Hatred, and that myself all have a different opinion than you on the subject
Arthur: that you guys are ALL crazy
:O
JCEtheredge: somewhere, whatever system we are using of measurement is meshing with all of us and not you
Arthur: j/k
10:40 AM
JCEtheredge: you seem to be influenced on play mechanics. That makes “a better game” to you
Arthur: because if we all sat down together and took out exactly what it is that we need to measure then we can truly have a discussion
Right now, you three could be teaming up on me
:O
I am influenced by all factors that it takes to the game
10:41 AM
Otherwise it is just artwork moving
Right?
You are in an arcade
You were watching a game
You were enjoying the way the characters were moving in the game
JCEtheredge: what’s you’re point
Arthur: it wasn’t a TV show
JCEtheredge: I am an artist. I like the art in capcom games
Arthur: it was in a game
JCEtheredge: I can’t find that art anywhere else. So that’s how I enjoy it
Arthur: that’s fine
10:42 AM
But understand that if you are partial to X-Men, you are partial to Capcom
JCEtheredge: as a matter of fact I DID indeed record my gameplay at home and sit down and watch it like a cartoon
Arthur: then your judgment or end result
Is skewed
10:43 AM
JCEtheredge: I should home you’re not saying I’m less able to judge how a game looks because I can enjoy looking at it without playing it…?
I am judging how it LOOKS
All I need is my eyes
Right?
Be logical now, bro
10:44 AM
Arthur: NOT if you eyes have rose colored glasses on them
If you have rose color glasses on them, then when you look at the sky, is it still Blue?
You be logical
10:45 AM
JCEtheredge: I don’t have blinders on man– I know when I’m looking at something that looks nice. I’m not a retard
To be honest, I hate most of the characters of 3rd Strike, but I love watching it because it’s fucking pretty
10:46 AM
I m able to separate myself from character history and enjoy something that looks nice
GG looks nice to me sometimes too (when its not a bishy guy with a stiff coat and ponytail) ahha
10:48 AM
Arthur: hahah
I tell ya his ponytail moves
His coat moves as well
It is not some stiff piece of non-animated thing
JCEtheredge: also I can see when X-Men are animated or drawn poorly
10:49 AM
I’m not some fanboy that eats up anything X-Men. J will tell u, I am extremely critical
I actually HATE the colossus sprite
I think it hurts the character
The Storm sprite I think could be prettier
10:55 AM
Arthur: OK, here it is…. walk in, look at both as games, both in terms of characters that are played, both as they are animated, and both for their play mechanics.
10:56 AM
JCEtheredge: am I walking in today? After already having watched XvSF for 45 minutes?
Because I probably won’t be drawn to it again.
You need to set more parameters
Arthur: you are walking in today knowing nothing about either
10:58 AM
JCEtheredge: I’d have to be pretty stupid. I know nothing about X-Men OR Street Fighter?
10:59 AM
Arthur: no
You lived on a tropical island
There were no TVs
11:00 AM
And it’s your first time to the states
JCEtheredge: ok give me a list of cabinets
And I’ll tell you which one I’d be drawn to
11:07 AM
Arthur: no no, you just walk in with the above 4 point to judge with
11:10 AM
JCEtheredge: which 4
11:13 AM
Arthur: OK, here it is…. walk in, look at both as games, both in terms of characters that are played, both as they are animated, and both for their play mechanics.
11:14 AM
JCEtheredge: wait why are we judging on play mechanics
11:15 AM
I thought I established that I we’re judging on looks, play mechanics doesn’t matter
11:23 AM
Arthur: because it is a game
That’s like saying that you open a comic and not read the story
11:24 AM
JCEtheredge: well if you’re judging the comics on looks alone, u don’t have to read it
11:25 AM
There are plenty of comics that have great art and not-worth-reading stories
and vice versa
11:26 AM
Arthur: but this is a criterion that the 4 of us can agree on as part of the way to come to c clear winner
11:31 AM
JCEtheredge: but what’s the contest? best game? I can’t judge best game because I haven’t played them all
I’ve played GG like thrice in my life
Yeah… Ok… Real talk. I don’t like X-Men designs. I just think they’re strong as hell. I think wolverine looks stupid… But it’s a strong design. Like Ming the Merciless. Stupid, but a strong design… Ask Dr. Strange.
Batman… Strong design… But I think it’s stupid. Guilty gear has many “attractive” weak designs. Meaning they are largely derivative in a manner that makes them indistinct, however their design points are gleaned from popular sources or are sensational therefore they are attractive.
Case point. A cheap fireworks display versus a Buddhist tapestry. Think about it.
I’d personally rather look at the Simpsons arcade game or the original X-Men game then GG. Or to show it’s not an occidental bias. I’d rather watch captain commando… Of we’re talking sheer aesthetic. I’m an aesthete when it comes to games… That’s why I’ve played very few games since 3D… I think we’re just getting to the point where anything can be aesthetically pleasing… But that’s another conversation.
Again overall… the whole experience:
MVC Creative yet flawed (which in itself is beautiful)
BB/GG polished yet trite.
-Jack hatred
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