Design

Ignorant Bliss 54: A conversation about Art and things with Ron and Lex

Hey folks this episode basically just a friendly conversation about Art with my friends frequent guest Ronald Wimberly (Prince of Cats, Black History in it’s Own Words, Lighten Up) and Aerosyn Lex Mestrovic (worked with LVMH, CFDA, Public School, Nike & more). We cover subjects about the Instagram’s effect on Fine Art and the nature of branding in Fine Art. Some thoughts on this past year’s Art Basel in Miami, Florida and ComplexCon in Long Beach, Ca.

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The Skullodream is not dead

Ain’t this super tough? I kinda wish there was a Skullo G.I. Joe style action figure. I would have bought more than one. Posed him all over (pause). And really why haven’t we seen more Skullo? Why haven’t I seen him drawn in 2D? Why isn’t he rumored to appear in Super Street Fighter 4?…

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Sol Badguy can’t see Magneto’s Häagen-Dazs! (part 2)

Part 2 In this return entry we are discussing the merits of visual aesthetics and overall game design in the Fighting game genre. Which one is more important? How much does Character Design relate to making a person play a fighting game? Does age hinder the effectiveness of character design on newer generation? Is using…

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Sol Badguy can’t see Magneto’s Häagen-Dazs!

The Aesthetics of Fighting Games Part 1 In this return entry we are discussing the merits of visual aesthetics and overall game design in the Fighting game genre. Which one is more important? How much does Character Design relate to making a person play a fighting game? Does age hinder the effectiveness of character design…

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How Come?

Julian questions why the two major comic companies didn’t do something hot.

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